In magicite, there are 3 different classes. which one is right for you?
First up, the Warrior class. This is the basic melee class, and will focus on dealing large amounts of damage at close range. The warrior armor gives the highest health and attack rating of any set of armor, and is crafted by Grognar the Blacksmith.
As a warrior, the Player has two weapon class choices, heavy weapons, and light weapons. Heavy weapons swing considerably slower than light weapons, however their attack bonus is significantly greater. They include long-swords (jelly blade, Zweihander, etc.), and battleaxes, which can be crafted using a great blade and an axe handle. Light weapons do significantly less damage than heavy weapons, however their speed allows for much more flexible combat, and a counter to some of the faster enemies. They are generally crafted with a blade and a sword hilt, but can sometimes be found in golden chests. The warrior is a great starting class for new players, as it's flexibility and accessibility allow for flexible gameplay that can conform to a number of play styles.
Suggested races: Peon, Noble, Orclops, Crusader, Earthkin, Bandicoot (especially good because of his attack ring), Lizardman, and the Spirit.
As a warrior, the Player has two weapon class choices, heavy weapons, and light weapons. Heavy weapons swing considerably slower than light weapons, however their attack bonus is significantly greater. They include long-swords (jelly blade, Zweihander, etc.), and battleaxes, which can be crafted using a great blade and an axe handle. Light weapons do significantly less damage than heavy weapons, however their speed allows for much more flexible combat, and a counter to some of the faster enemies. They are generally crafted with a blade and a sword hilt, but can sometimes be found in golden chests. The warrior is a great starting class for new players, as it's flexibility and accessibility allow for flexible gameplay that can conform to a number of play styles.
Suggested races: Peon, Noble, Orclops, Crusader, Earthkin, Bandicoot (especially good because of his attack ring), Lizardman, and the Spirit.
Next up, the mage. The mage will focus on using three different spells with high damage outputs to take out enemies. The spells are created by combining a gem and a stick, and gems are created by combining two of the same elemental bugs, which are the blue-glowing creatures flying around grey plants that are caught with a bug net. The three spells are Fireball: shoots a wall-piercing fire ball straight in front of you; Bolt: casts a bolt of lighting directly where your character is standing that stretches from the ceiling to the floor and travels through ledges (this deals no damage to your character, but high amounts of damage to enemies); and Frostshard: summons three ice spheres that orbit your character and deal a small amount of damage to enemies. The mage is constantly using mana, so it is recommended that the Player creates many mana potions for your journey. The monster pelt also is rather hard to come by, so it is recommended that they also travel to areas with large amounts of animals. The mage is not a difficult class to play, though may take some getting used to.
Suggested races: Peon, Noble, Remnant, Qualogg, Djinn, and the Scourgeling.
Suggested races: Peon, Noble, Remnant, Qualogg, Djinn, and the Scourgeling.
Finally, the archer, a safer, yet more recourse-heavy than any other class that will focus on shooting enemies from afar using their trusty bow. This class will have the Player constantly using and crafting arrows, so it will require that the Player mine almost every ore they see. The monster hide required to craft the armor is also a little difficult to obtain, so travelling to biomes that contain many animals or chests is also be recommended. Remember to stay far enough away from enemies so that you can hit them, but they won't target you. This class is a little harder than the others, as it requires constant recourse management, offers little in the ways of ATK, and will often leave you with less than thirty health. It is recommended that you find the laser crossbow, fire bow, or crystal bow as early as possible.
Suggested races: Peon, Noble, Dwelf (probably the best choice, as he starts with a bow and axe), Trogan, Bandicoot, and the Lizardman.
Suggested races: Peon, Noble, Dwelf (probably the best choice, as he starts with a bow and axe), Trogan, Bandicoot, and the Lizardman.